Aeon Card: Divine Step
“I ran for all I was worth, my heart beat pounding in my ears as my legs screamed at me for respite. The muscles of my thighs threatening to give out under me. The weight of my kit and my weapon calling to my arms, whispering to me like a tempting siren that I should stop and rest. Yet I pushed on. There was nothing that could hold me back. And as I continued up that hill I could feel my feet growing lighter, as if with each step and each denial of what my body demanded I was somehow forcing it into line. Forcing it to understand I had no limit, that nothing could hold me back. Before I knew it my goal was in sight, the crest of the hill, and I knew that my fight was only about to begin.”
~Journal believed to belong to Seren the Unkillable
Legion are both wary of mystics and in awe of them at the same time. To them anything abnormal can be seen as an unfair advantage and an unevening of the battlefield. Something that would diminish the honor of a soldier. Yet the most devout of followers of Krath often find the unexpected happening. Sometimes this occurs as a small thing, the weariness of a prolonged campaign vanishing, or an impossible shot being made at the critical moment. These simple blessings are often overlooked by the typical Legion soldier as just ‘The Will of Krath’.
However like most soldiers around a campfire, stories are often told, and with each story the line between reality and fiction begins to blur. Hero’s of the Legion begin to form, men and women who may or may not have had as much favor from the Aeons as the stories tell. Soldiers such as Seren the Unkillable, who legend tells was the first High Warlord. Or Argos the Betrayer, the father who broken tradition and allowed his son Riak to live. The penalty for their sins being the forming of the Blasted Ones.
Regardless their personal feelings toward acts of divinity, with each retelling the Hero’s seemed to have greater and greater blessing from the Aeons, and because of that the Legion will never fully shy from the divine interfering with their battle plans.
Divine Step is one of small series of cards that grants it’s bonus without gaining a penalty. This means that if you play the card on the top of a stack of other cards you will not need to discard as payment. However it still counts as an Aeon card for future cards being put onto the stack. As such it pays to play this card last.
Combined with Double Time and Coordinated Attack gives you the ability to move a unit up to 12” all while being a second activation. Add Haste into the mix and you can now move up to 14” and also move a second squad an extra 2”. Remember that Legion weapons do not have the range of other races, and many of their units are superior in Melee. Meaning it is your job to move up the field quickly, and cards like Divine step are a great way to get 4 Aeon cards onto a single unit in one turn, or just a good one to hold onto for that needed extra inch.